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jQuery jQuery Animations

jQuery Animations is a jQuery Animation & Effects plugin.

Created by Emn178

A CSS3 animation framework based on jQuery providing an easy way to develop cross browser CSS3 animations.

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jQuery-animations

A CSS3 animation framework based on jQuery providing an easy way to develop cross browser CSS3 animations.

For the user, it could be easy to use jQuery method to perform and combine the animations.

For the developer, it could be easy to develop cross browser CSS3 animations by using JavaScript.

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Demo

Effects
Integrate with CSS Library

Plugins

jQuery-animations-tile
jQuery-animations-spotlight

Browser Support

jQuery-animations currently supports IE10+, Chrome, Firefox, Safari and Opera.

Usage

Methods

animate(id, [options])

Perform CSS3 animations. This method extends from jQuery.animate(), so the options naming follows its.

id: String

Sets the animation ID(s) or name(s) you want to perform. It could be a mutiple animations by including each one separated by a space.

Available animations please refer to Effects.

ID means that predined in JavaScript plugins, and name means that declares in CSS.

options: Object

Sets the animations options.

duration: Number (default: animation define or 400)

Sets the number determining how long the animation will run(ms).

delay: Number (default: animation define or 0)

Sets the number determining when the animation will start.(ms).

repeat: Number or String (default: animation define or 1)

Sets the number determining the number of times an animation is played.

Available values please refer to animation-iteration-count

easing: String (default: animation define or "ease")

Sets the easing function to use for the transition.

Available values please refer to animation-timing-function

direction: String (default: animation define or "normal")

Sets the property whether or not the animation should play in reverse on alternate cycles.

Available values please refer to animation-direction

fillMode: String (default: animation define or "none")

Sets the property specifies what styles will apply for the element when the animation is not playing. You can use reset() method to clear the state after forwards or both.

Available values please refer to animation-fill-mode

timeout: Number (default: 500)

Sets the number determining the how long to trigger fail if animation does not run.

combinable: Boolean (default: false)

Sets the flag determining the animation combines with other animations. It will stop running animation when sets false.

wrap: Boolean (default: false)

Sets the flag determining the animations applies to a new wrapper.

autoWrap: Boolean (default: true)

Sets the flag determining the animations applies to a new wrapper when combine other animations automatically. You can disable this flag if the animations are simple without conflicts for better performace. eg. fadeOut and shake can apply in the same element easily, but shake and bounce use the same css property and conflict.

prepare: Function(options)

Sets the callback function to call once animations are ready to begin.

start: Function(options)

Sets the callback function to call once the animation begins..

complete: Function(options)

Sets the callback function to call once the animation is complete.

fail: Function(options)

Sets the callback function to call when the animation fails to complete.

always: Function(options)

Sets the callback function to call when the animation completes or stops without completing.

end: Function(options)

Sets the callback function to call when the animation completes or stops without completing. But, if there is any animation running inside target element, it won't trigger untill all done.

clear: Function(options)

Sets the callback function to call when the animation clear or reset triggered.

resize: Function(options)

Sets the callback function to call when the window resize and you can handle your customized animations.

custom: Object

Set customized options for each animation. Defines the same key as animation ID or name in this object. Customized options structure is the same with options of global.

animation defined options

There could be some plugin defined options, eg. strength option in shake animation.

animate(animation)

Perform CSS3 inlince animations.

animation: Object

Extends options structure previously, but there must be a option keyframes in this object.

keyframes: Object

Specifies the keyframes of animation, just like css structure.

finish()

Stop CSS3 animations and trigger complete event. This method extends from jQuery.finish()

stop()

Stop CSS3 animations and trigger fail event. This method extends from jQuery.stop()

reset()

Clear CSS3 keyframe stopped after forwards and both.

Example

Basic usage

$('#want-to-animate').animate('shake');

You can also combine multiple animations once

$('#want-to-animate').animate('flyToUp flyToRight fadeOut', {
  complete: function(options) {
    $('#want-to-animate').remove();
  }
});

Or combine multiple animations in different time

$('#want-to-animate').animate('shake', {combinable: true});
$('#want-to-animate').animate('fadeOut', {combinable: true});

Inline animation

$('#want-to-animate').animate({
  keyframes: {
    to: {
      transform: 'rotate(360deg)'
    }
  }
});

Sometimes you could combine mutiple animations frequent use to a new one.

$.animations['hit'] = { shortcut: 'fadeOut shake bounce' };
// now you can call the new animation 'hit'
$('#want-to-animate').animate('hit');

With options

$('#want-to-animate').animate('animation1 animation2', {
  // Sets the number determining how long the animation will run(ms).
  duration: 400,

  // Sets the number determining when the animation will start.(ms).
  delay: 0,

  // Sets the number determining the number of times an animation is played.
  repeat: 1,

  // Sets the easing function to use for the transition.
  easing: 'ease',

  // Sets the property whether or not the animation should play in reverse on alternate cycles.
  direction: 'normal',

  // Sets the property specifies what styles will apply for the element when the animation is not playing.
  fillMode: 'none',

  // Sets the flag determining the animation combines with other animations. It will stop running animation when sets false.
  combinable: false,

  // Sets the flag determining the animations applies to a new wrapper.
  wrap: false,

  // Sets the flag determining the animations applies to a new wrapper when combine other animations automatically. You can disable this flag if the animations are simple without conflicts for better performace. eg. fadeOut and shake can apply in the same element easily, but shake and bounce use the same css property and conflict.
  autoWrap: true,

  // Sets the callback function to call once animations are ready to begin.
  prepare: function(options) { },

  // Sets the callback function to call once the animation begins..
  start: function(options) { },

  // Sets the callback function to call once the animation is complete.
  complete: function(options) { },

  // Sets the callback function to call when the animation fails to complete.
  fail: function(options) { },

  // Sets the callback function to call when the animation completes or stops without completing.
  always: function(options) { },

  // Sets the callback function to call when the animation clear or reset triggered.
  clear: function(options) { },

  // Sets the callback function to call when the window resize and you can handle your customized animations.
  resize: function(options) {},

  // Sets the callback function to call when the animation completes or stops without completing. But, if there is any animation running inside target element, it won't trigger untill all done.
  end: function() { },

  // Set customized options for each animation. Defines the same key as animation ID or name in this object. Customized options structure is the same with options of global.
  custom: {
    animation1: {
      // specify options for this animation...

      duration: 1000

      // ...
    }
  },

  // There could be some plugin defined options.
  var1: 'something'

  // ...
});

Animations and Options

fadeIn

No options

fadeOut

No options

bounce
strength: Number (default: 20)

Sets the strength of bounce.

shake
strength: Number (default: 20)

Sets the strength of shake.

slideFromUp
distance: Number (default: null as element height)

Sets the distance of top position.

slideFromDown
distance: Number (default: null as element height)

Sets the distance of bottom position.

slideFromRight
distance: Number (default: null as element width)

Sets the distance of right position.

slideFromLeft
distance: Number (default: null as element width)

Sets the distance of left position.

slideToUp
distance: Number (default: null as element height)

Sets the distance of top position.

slideToDown
distance: Number (default: null as element height)

Sets the distance of bottom position.

slideToRight
distance: Number (default: null as element width)

Sets the distance of right position.

slideToLeft
distance: Number (default: null as element width)

Sets the distance of left position.

flyFromUp
distance: Number (default: null as document height)

Sets the distance of top position.

flyFromDown
distance: Number (default: null as document height)

Sets the distance of bottom position.

flyFromRight
distance: Number (default: null as document width)

Sets the distance of right position.

flyFromLeft
distance: Number (default: null as document width)

Sets the distance of left position.

flyToUp
distance: Number (default: null as document height)

Sets the distance of top position.

flyToDown
distance: Number (default: null as document height)

Sets the distance of bottom position.

flyToRight
distance: Number (default: null as document width)

Sets the distance of right position.

flyToLeft
distance: Number (default: null as document width)

Sets the distance of left position.

flyFrom
x: Number (default: 0)

Sets the position x.

y: Number (default: 0)

Sets the position y.

relative: Boolean (default: false)

Specifies position is relative or absolute.

flyTo
x: Number (default: 0)

Sets the position x.

y: Number (default: 0)

Sets the position y.

relative: Boolean (default: false)

Specifies position is relative or absolute.

flyIn
degree: Number (default: null as Random)

Sets the degree and fly from outside, 0 is right, 90 is top, 180 is left, 270 is bottom.

flyOut
degree: Number (default: null as Random)

Sets the degree and fly to outside, 0 is right, 90 is top, 180 is left, 270 is bottom.

rotate
startDeg: Number (default: 0)

Sets the start degree.

endDeg: Number (default: 360)

Sets the end degree.

startOrigin: String (default: "50% 50% 0")

Sets the start origin.

endOrigin: String (default: "50% 50% 0")

Sets the end origin.

zoomAway
startOrigin: String (default: "50% 50% 0")

Sets the start origin.

endOrigin: String (default: "50% 50% 0")

Sets the end origin.

zoomNear
startOrigin: String (default: "50% 50% 0")

Sets the start origin.

endOrigin: String (default: "50% 50% 0")

Sets the end origin.

zoomIn
scale: Number (default: 1.2)

Sets the scale to zoom.

startOrigin: String (default: "50% 50% 0")

Sets the start origin.

endOrigin: String (default: "50% 50% 0")

Sets the end origin.

zoomOut
scale: Number (default: 1.2)

Sets the scale to zoom.

startOrigin: String (default: "50% 50% 0")

Sets the start origin.

endOrigin: String (default: "50% 50% 0")

Sets the end origin.

scaleTo
x: Number (default: 1)

Sets the x scale to zoom.

y: Number (default: 1)

Sets the y scale to zoom.

startOrigin: String (default: "50% 50% 0")

Sets the start origin.

endOrigin: String (default: "50% 50% 0")

Sets the end origin.

scaleFrom
x: Number (default: 1)

Sets the x scale to zoom.

y: Number (default: 1)

Sets the y scale to zoom.

startOrigin: String (default: "50% 50% 0")

Sets the start origin.

endOrigin: String (default: "50% 50% 0")

Sets the end origin.

flipX
startDeg: Number (default: 0)

Sets the start degree.

endDeg: Number (default: 360)

Sets the end degree.

startOrigin: String (default: "50% 50% 0")

Sets the start origin.

endOrigin: String (default: "50% 50% 0")

Sets the end origin.

perspective: Number (default: 100)

Sets the perspective.

perspectiveOrigin: String (default: "50% 50%")

Sets the perspective origin.

flipY
startDeg: Number (default: 0)

Sets the start degree.

endDeg: Number (default: 360)

Sets the end degree.

startOrigin: String (default: "50% 50% 0")

Sets the start origin.

endOrigin: String (default: "50% 50% 0")

Sets the end origin.

perspective: Number (default: 100)

Sets the perspective.

perspectiveOrigin: String (default: "50% 50%")

Sets the perspective origin.

Developer Documentation

Coming soon.

License

The project is released under the MIT license.

Contact

The project's website is located at https://github.com/emn178/jquery-animations
Author: emn178@gmail.com



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